Stickman's Adventure 2: The Spaceship

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Re: Stickman's Adventure 2: The Spaceship

Post by Latios on Wed Oct 07, 2009 11:24 pm

#2

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Re: Stickman's Adventure 2: The Spaceship

Post by Snail on Thu Oct 08, 2009 5:21 am

You go into the flying alien home. The alien looks at you and suddenly vanishes. Three pathways appear. On the floor you see:

An Azure Flute
A guitar
A tuna
A Death Rifle
A brick

There's a note labeled "Take two only".

You look up and see Bill Gates.

You look forward and see three pathways leading underground.

Choice of item:

1) Azure Flute
2) Guitar
3) Tuna
4) Death Rifle
5) Brick

Pathway:

1) Green pathway
2) Red pathway
3) Pink pathway

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Re: Stickman's Adventure 2: The Spaceship

Post by Latios on Sat Jan 16, 2010 6:28 am

Take the flute, guitar and rifle and follow the Green Path!

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Re: Stickman's Adventure 2: The Spaceship

Post by Snail on Sat Jan 16, 2010 10:25 am

You follow the Green Path. After a long path, there's a dead end! You look behind you. There are some hostile martians gaining on you! You try to open it. Playing the guitar doesn't work. Playing the Azure Flute doesn't work. But... you grab the Death Rifle and shoot the wall. The wall is destroyed, allowing you to continue. You run in. 20 seconds later, it closes. The martians can't get in! (They don't have the Death Rifle!) The room you entered is dark. You turn on a light and you hear someone charging a shotgun...not just one... five! Martians! You quickly spin around, firing Death Rifle bolts in the Martian's directions. The Death Rifle Bolts kill them and you grab their shotguns. You look ahead and there is a selection of Pokémon figures that attack hostiles when they appear. A note below reads 'Take six'. You look through the selection. Which one do you pick?

1) Bulbasaur
2) Pidgeot
3) Arcanine
4) Snorlax
5) Mewtwo
6) Cyndaquil
7) Dunsparce
8) Steelix
9) Blissey
10) Lugia
11) Mudkip
12) Sableye
13) Kecleon
14) Milotic
15) Rayquaza
16) Turtwig
17) Roserade
18) Spiritomb
19) Garchomp
20) Arceus

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Re: Stickman's Adventure 2: The Spaceship

Post by Latios on Sat Jan 16, 2010 9:58 pm

Pidgeot
Arcanine
Mewtwo
Rayquaza
Garchomp
Arceus

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Re: Stickman's Adventure 2: The Spaceship

Post by Snail on Mon Jan 18, 2010 3:26 am

You take them. Arceus blows up a wall behind the Pokemon figures. It reveals a secret passage. You go through when Reaz appears and tries to molest you!

1) Shotgun him
2) Pistol him
3) Rocket him
4) Judgement him

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Re: Stickman's Adventure 2: The Spaceship

Post by Latios on Thu Jan 21, 2010 12:52 am

#4!

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Re: Stickman's Adventure 2: The Spaceship

Post by Snail on Fri Mar 05, 2010 10:47 am

He gets completely owned. You keep walking down a long path. After awhile, you arrive at... UAC Headquarters?! You look around and Dr. Betruger is doing 'safety' checks in the UAC Underground. He is really...

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Re: Stickman's Adventure 2: The Spaceship

Post by Latios on Sat Mar 06, 2010 1:38 am

Putting all UAC soldiers into a trap! You...

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Re: Stickman's Adventure 2: The Spaceship

Post by Snail on Wed Apr 07, 2010 12:48 am

...try to disable the trap. There are seven switches there. You need to press two of them at once. Which two do you press?

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Re: Stickman's Adventure 2: The Spaceship

Post by Latios on Tue Apr 13, 2010 5:19 am

1st and 7th!

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